Keyboard shortcut: No
Here you will find the operators to switch between the work modes of the BlocSurfaces addon:
. Editing Muscle Flat will take you to select the objects that make up the Muscle Flat so that you can edit them.
. Returning to Blocking will take you to the appropriate scene setup to continue with the character blocking.
. BkSurfaces will take you to the collections where the final BkSurface objects are located to finish the preparation process before sculpting.
Steps to follow:
Press the "Editing Muscle Flat" button. This will hide the BkSurface collections and select the Muscle Flat objects to work with them.
Press the "Returning to Blocking" button. This will hide the BkSurface collections and make the Muscle Flat objects unselectable for more comfortable blocking work.
Press the "BkSurfaces" button. This will hide the branch collections and leave you with the BkSurfaces collections for more comfortable work with the final models.