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Sculpt Mirror XYZ

Keyboard shortcut: No


This operator allows you to configure the mirror mode when entering sculpt mode for any object in the collections that make up the BlockSurfaces. This way, what you configure here will be kept for each object in which you work in sculpt mode. It will not be necessary to activate or deactivate the mirror mode for each axis that is required for each object. This operator can also be configured in the bottom bar for faster access.


Steps to follow:

  1. By clicking on X, Y, or Z, this mirror mode will be assigned for each object that enters Sculpt mode.





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